Armed and Gelatinous
Based in Burbank, Los Angeles
Press / Business contact:
Armed And Gelatinous
Three Flip Studios
3900 W Alameda Ave Ste 1200
Burbank, Ca 91505-4316
Armed and Gelatinous pits you against your friends in fast-paced couch-competitive multi-player action! Control one of four gelatinous blobs in the far reaches of space, picking up weapon-filled crates jettisoned from a stricken transport vessel from planet Earth originally destined for the sun. The more weapons absorbed, the bigger (and slower) each blob’s gelatinous body becomes! Rounds can be customized by changing the game mode to either stock, timed, or deathmatch as well as selecting specific weapons and items for the match!
Armed and Gelatinous was first developed as part of the (Fab) 48 Hour Game Making Challenge 2013, hosted by the Queensland University of Technology in Brisbane, Australia. Thirty teams of six developers were given two days and three words to work with: Growth, Arms, and Sticky. After Armed and Gelatinous took the win, the original team scattered and went onto work on a variety of other projects, shelving the prototype. Fearing the game would be forgotten forever, one of the members revived it and has since adopted it as a new project under his new indie development company, Three Flip Studios. With the support of crowd funding website Kickstarter, Armed and Gelatinous is well on its way to a commercial release this year.
Armed and Gelatinous Gameplay Trailer YouTube
Armed and Gelatinous Cinematic Trailer YouTube
There are far more images available for Armed and Gelatinous, but these are the ones we felt would be most useful to you. If you have specific requests, please do contact us!
Logo & Icon
Awards & Recognition
- "Wins the (Fab) 48 Hour Game Making Challenge 2013" - Brisbane, Australia, 2013
- "Four Unexpected Games at E3 2015"
- Alex Newhouse and Matt Espineli, GameSpot
- "Developers pitched me at GDC, and these are the games I saw"
- Stephen Kleckner, VentureBeat
- "5 Well-Designed GDC Play Booths"
- Emmy Jonassen, Indie Game Girl
- "The best of GDC Play 2015"
- Chris Park, Softonic
- "HANDS ON: Armed and Gelatinous"
- Adrian Cajili, Techgeek
Online and Soundtrack Credits
Additional credits armedandgelatinous.com.
Team & Repeating Collaborator
Web, Marketing, Design
Business Development, Marketing
Jory K. Prum
Sound Design and Implementation
Additional Sound Design