PressKit | Armed and Gelatinous

PressKit

Description

Armed and Gelatinous pits you against your friends in fast-paced couch-competitive multi-player action! Control one of four gelatinous blobs in the far reaches of space, picking up weapon-filled crates jettisoned from a stricken transport vessel from planet Earth originally destined for the sun. The more weapons absorbed, the bigger (and slower) each blob’s gelatinous body becomes! Rounds can be customized by changing the game mode to either stock, timed, or deathmatch as well as selecting specific weapons and items for the match!

History

Armed and Gelatinous was first developed as part of the (Fab) 48 Hour Game Making Challenge 2013, hosted by the Queensland University of Technology in Brisbane, Australia. Thirty teams of six developers were given two days and three words to work with: Growth, Arms, and Sticky. After Armed and Gelatinous took the win, the original team scattered and went onto work on a variety of other projects, shelving the prototype. Fearing the game would be forgotten forever, one of the members revived it and has since adopted it as a new project under his new indie development company, Three Flip Studios. With the support of crowd funding website Kickstarter, Armed and Gelatinous is well on its way to a commercial release this year.

Screen Shots

Past coverage

  • “Four Unexpected Games at E3 2015” – Alex Newhouse and Matt Espineli, GameSpot
  • “Developers pitched me at GDC, and these are the games I saw” – Stephen Kleckner, VentureBeat
  • “5 Well-Designed GDC Play Booths” – Emmy Jonassen, IndieGamerGirl
  • “The best of GDC Play 2015” – Chris Park, Softonic
  • “Multiplayer mayhem at PAX Australia” – Michelle Starr, CNet
  • “HANDS ON: Armed and Gelatinous” – Adrian Cajili, techgeek
  • “Last Token Gaming Interview: Three Flip Studios” – Jake Rushing and Marshall Garvey, Last Token Gaming

Credits

Game Development

Rob Howland
Programming/Design
Brandon Jones
Artist In Chief/Design
Anthony Prusakowski
Web Guru/Marketing/Design
Jory K. Prum
Sound Design & Implementation
Bendik H√łydahl
Additional Sound Design
Jared Emerson-Johnson
Original Music
Brian Sommer
Voice Actor
Tim Galida
Voice Recording

Original Sound Track

8ighty 6ix (Paul O’Rourke)
Music Contributor
Audiofire Studios
Music Contributor
Beatscribe (Jesse Ratterree)
Music Contributor
Chris Huelsbeck
Music Contributor
Intzu (Inti San Thiago)
Music Contributor
Lifeformed (Terence Lee)
Music Contributor
SpectoR (George Flores)
Music Contributor
Zac Zinger
Music Contributor

No Comments | 09/28/2016

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